Funeral Rites
Passive BuffWhenever a god dies within 12.8m of Eset, she gains a stack of Funeral Rites; granting HPS and MPS to her and nearby allies. Additionally, every third Basic Attack from Eset is empowered; allowing it to hit in a wider radius and dealing Bonus Damage based on her stacks of Invocation. • At 5 stacks, Eset's Invocation buff can stack up to 5 stacks. • At 10 stacks, Eset's Invocation buff can stack up to 6 stacks, and Eset gains 10 Cooldown Rate.
Wing Gust
Ability 1 DamageFire 4 projectiles in a line, each dealing 45 + 40% Magical Power [40%] Magical Damage to all targets in their path. • While casting, Eset gains Movement Speed, reduced backpedal and strafing penalties as well as immunity to Knockback and Root effects. • After casting, Eset's next basic attack will be empowered. • Each projectile grants a stack of Invocation the first time it hits an enemy.
Spirit Ball
Ability 2 StunSends forth a ball of spirit energy. While it travels, Eset can re-activate the ability to detonate the ball, dealing 70 + 80% Magical Power [80%]Magical Damage and Stunning enemies. • The further the ball travels, the higher its damage and stun duration. Up to 1.5x the normal damage and stun duration at max distance. • When the ball deals damage to enemies, grants a stack of Invocation for each enemy hit.
Dispel Magic
Ability 3 SilenceEset Silences and slows enemy gods at her target location. Enemy gods hit also lose a portion of their Magical Protection. • If Eset successfully hits an enemy god, allies near the Dispel Magic or Eset gain a Shield. • If Eset hits multiple enemy gods, the shield is increased by 30% for each enemy hit after the first up to a maximum of 60%.
Circle of Protection
Ability 4 DamageCall down your staff and create a Circle of Protective Magic for 5 seconds before it explodes, dealing 180 + 50% Magical Power Magical Damage to all enemies and healing 75 health to all allies in the area. • Eset can re-activate this ability at any time to detonate it, dealing the damage and healing early. • Any damage dealt in the area while it is active charges the circle, increasing its damage and healing. • While standing in the area, allies take 30% less damage.
Eset ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.