Good Fortune
Passive BuffAny time you deal a killing blow, the nearest allied god receives the credit and you receive the rewards for an assist instead plus a bonus amount of gold. In addition, your assist range and the time before you lose assist credit is increased.
Turn of Fate
Ability 1 DamageSend a curse forward dealing 90 + 55% Magical Power [55%] Magical Damage to enemies it passes through. For each enemy hit, all nearby allied gods gain Bonus Damage. • Enemy gods are marked for 5s. Any Hard Crowd Control effect consumes the mark to deal bonus Magical Damage.
Ohm
Ability 2 SilenceRise into the lotus postion Silencing enemies in front of you and increasing Protections of nearby allied gods. • Ganesha gains an additional 50% of the Protections he provides • You are Displacement Immune while channeling
Remove Obstacles
Ability 3 DashDash forward dealing 90 + 45% Magical Power [45%] Magical Damage to enemy minions you pass through and stopping on enemy gods, holding them in place before Knocking them Up. • While dashing you pass through ultimate player made walls and destroy non-ultimate player made walls.
Dharmic Pillars
Ability 4 ZoneSummon 4 Great Pillars to imprison your enemies. Enemies that pass the field between each pillar take an initial hit of 144 + 64% Magical Power [64%] Magical Damage, are Slowed, and have their Protections reduced. • Enemies continue to take 90 + 40% Magical Power [40%] Magical Damage if they stay in the field. • Minions take 40% reduced damage from this ability
Ganesha ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.