Hard as Rock
Passive ProtectGeb cannot take more than 20% of his max HP from a single attack. Enemy god basic attack damage taken is decreased by 5% and Critical Strike bonus damage taken is decreased by 65%.
Roll Out
Ability 1 DashCharge forward, stopping on the first enemy god hit. • Enemies hit take 100 + 50% Magical Power [50%] Magical Damage and are Slowed • Your speed increases over 3s before becoming CC Immune and causing enemy gods hit to be Knocked Back • While rolling you are Slow Immune • After 3s this ability can be refired to Leap forward, dealing 100 + 50% Magical Power [50%] Magical Damage and Knocking Up enemies hit
Shock Wave
Ability 2 KnockupCreate a shock wave in a cone, dealing 80 + 50% Magical Power [50%] Magical Damage and Knocking Up enemies hit.
Stone Shield
Ability 3 ShieldProvide yourself or an allied god a 50 + 1000% Level + 5% Max Health Health Shield. • Allies also gain the Hard as Rock buff benefits while the Shield is active
Cataclysm
Ability 4 StunPull apart the earth, dealing 160 Magical Damage and Stunning enemy gods hit. • Targets take additional damage based on their current Health
Geb ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.