Rank
Hard as Rock P

Hard as Rock

Passive Protect

Geb cannot take more than 20% of his max HP from a single attack. Enemy god basic attack damage taken is decreased by 5% and Critical Strike bonus damage taken is decreased by 65%.

Roll Out 1

Roll Out

Ability 1 Dash
Cooldown: 14 / 13 / 12 / 11 / 10s Cost: 50 / 55 / 60 / 65 / 70

Charge forward, stopping on the first enemy god hit. • Enemies hit take 100 + 50% Magical Power [50%] Magical Damage and are Slowed • Your speed increases over 3s before becoming CC Immune and causing enemy gods hit to be Knocked Back • While rolling you are Slow Immune • After 3s this ability can be refired to Leap forward, dealing 100 + 50% Magical Power [50%] Magical Damage and Knocking Up enemies hit

Shock Wave 2

Shock Wave

Ability 2 Knockup
Cooldown: 14s Cost: 60 / 65 / 70 / 75 / 80

Create a shock wave in a cone, dealing 80 + 50% Magical Power [50%] Magical Damage and Knocking Up enemies hit.

Stone Shield 3

Stone Shield

Ability 3 Shield
Cooldown: 15s Cost: 60

Provide yourself or an allied god a 50 + 1000% Level + 5% Max Health Health Shield. • Allies also gain the Hard as Rock buff benefits while the Shield is active

Cataclysm 4

Cataclysm

Ability 4 Stun
Cooldown: 90s Cost: 50 / 55 / 60 / 65 / 70

Pull apart the earth, dealing 160 Magical Damage and Stunning enemy gods hit. • Targets take additional damage based on their current Health

Geb ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.