hun-batz

Hun Batz

The Howler Monkey God
Rank
Infused Strikes P

Infused Strikes

Passive Buff

After using an ability, Hun Batz's next Basic Attack will deal {DmgIncrease%}x damage and grants Hun Batz a stacking Strength buff on successful hit. Stacks up to 4 times.

Somersault 1

Somersault

Ability 1 Leap
Cooldown: 13s Cost: 60

Leap forward, dealing 75 + 60% Physical Power [60%] Physical Damage and Slowing enemies in the area where you land. • Enemies hit when taking off take {DmgReduced%}% damage.

Overhand Smash 2

Overhand Smash

Ability 2 Damage
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s Cost: 60

Channel for a short duration. At the end of the Channel, deal 75 + 75% Physical Power [75%] Physical Damage to enemies in front of you and apply a Physical Protection debuff. • While channelling you are Displacement Immune and Immune to strafe and backpedal movement penalties.

Sacred Monkey 3

Sacred Monkey

Ability 3 Teleport
Cooldown: 13s Cost: 60 / 65 / 70 / 75 / 80

Throw a projectile monkey that deals 80 + 55% Physical Power [55%] Physical Damage to any enemies it hits. After hitting, it will bounce to nearby enemies applying a Mark to only the most recently hit enemy. Reactivate this ability to Teleport to the Marked enemy.

Fear No Evil 4

Fear No Evil

Ability 4 Fear
Cooldown: 120 / 115 / 110 / 105 / 100s Cost: 60

Create a Totem that repeatedly Fears and deals 35 + 10% Physical Power [10%] Physical Damage to all enemies around it. • Hits every 0.25s • Fear can only last a maximum of 1s.

Hun Batz ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.