Rank
 Rainbow Weaver P

Rainbow Weaver

Passive Empower

Gain a Rainbow Weaver stack whenever your Abilities hit an enemy god or grant a beneficial effect to an allied god. At 6 stacks, your next Attack has no movement penalty, is larger, travels farther, and deals 0 + 40 [40% INT] bonus Magical Damage.

Gleaming Blast 1

Gleaming Blast

Ability 1 Damage
Cooldown: 6s Cost: 40 / 45 / 50 / 55 / 60

Fire a blast of gleaming blast light that deals 80 + 60% Magical Power [60%] Magic Damage, stopping on the first enemy god hit and transforming this ability into Threads of Light.

Lunar Invocation 2

Lunar Invocation

Ability 2 Knockup
Cooldown: 14s Cost: 65 / 70 / 75 / 80 / 95

Invoke lunar energy at an area. After 1.25s, it explodes to deal 80 + 60% Magical Power [60%] Magical Damage and Knock Up enemies while Healing allies for 50 + 10% Magical Power [10%].

Rainbow Crash 3

Rainbow Crash

Ability 3 Speed Up
Cooldown: 14s Cost: 50 / 55 / 60 / 65 / 70

Fire an arcing rainbow and gain 20% Movement Speed for 3s. When it lands, deal 80 + 85% Magical Power [85%] Magical Damage and Root enemies for 1.25s. The rainbow splits into orbs that you and allied gods can pick up to gain 20% Movement Speed for 3s.

Great End 4

Great End

Ability 4 Beam
Cooldown: 110s Cost: 90

Become CC Immune and channel a rainbow beam for 3s. Every 0.2s, enemies take 26 + 8% Magical Power [8%] Magical Damage and allied gods Heal for 2% of their missing Health. Damaging an enemy god or Healing an allied god also Heals you. • Simultaneously hitting an enemy god and allied god extends the channel, by 0.2s up to 6s • Repeated hits deal 5% increased damage per tick, up to 100%; this bonus rapidly decays when hits stop • Firing the beam grants 6 Rainbow Weaver stacks; if you already have 6, gain 20 Echo for the duration

Ix Chel ability details for Smite 2 Open Beta 41: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.