Marked for Death
Passive BuffMark a god. Gain Physical Penetration against that god. Killing that god restores 20% Health. Assists restore 7.5% Health. You also gain +20% gold bounty. Additionally, Basic Attacks and most abilities apply Rupture to enemies. • If a marked target dies, the enemy god closest to Kali becomes marked • You can use 'Interact' in the fountain to change your marked target
Nimble Strike
Ability 1 LeapLeap dealing 85 + 80% Physical Power [80%] Physical Damage to enemies when landing. Heal 20 Health if this ability landed on an enemy. • If you landed on an enemy god, heal for 6% of their missing health • If you landed on multiple gods, restore based on the god that would heal you the most • Applies 2 stacks of Rupture
Lash
Ability 2 DamageThrow 3 blades forward, each dealing 35 + 25% Physical Power + 30% Magical Power [25% + 30%] Physical Damage and applying a bleed. The bleed deals 10 + 5% Physical Power + 7% Magical Power [5% + 7%] Physical Damage every .5s for 3s. • Applies 1 stack of Rupture for each blade hit
Incense
Ability 3 StunStun enemies with incense, gaining bonus STR and INT. Siphon targets, dealing 35 + 15% Physical Power + 30% Magical Power [15% + 30%] Physical Damage and healing 18 Health per hit. Damage and Heal increased per Rupture stack, consuming them. • All heals after the first are reduced by 80%. The strongest heal is resolved first • Non-god targets with a stack of Rupture are damaged and restore health as if they had 3 stacks.
Destruction
Ability 4 ImmuneBecome immune to death, displacement, slows, and roots. Deal 16 + 4% Physical Power + 6.5% Magical Power [4% + 6.5%] Physical Damage to nearby enemies every 0.25s for its duration. • If you are below 15% Health when the ultimate ends, you are restored to 15% of your Health • Applies 1 stack of Rupture for each hit
Kali ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.