Rank
Sidewinder P

Sidewinder

Passive Mobility

You suffer no movement penalty when strafing and half the movement penalty when backpedaling.

Viper Shot 1

Viper Shot

Ability 1 Buff
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s Cost: 50

Gain 40 + 15% Physical Power% [15%] Attack Speed and augment your next 4 Basic Attacks, shooting vipers that poison the targets hit, dealing 2% Max Health Damage on the initial hit then dealing 10 + 8% Physical Power + 8% Magical Power [8% + 8%] Physical Damage every 0.5s for 1.5s. • Each successful viper hit on an enemy god reduces the Cooldown of this ability by 0.5s

Acid Spray 2

Acid Spray

Ability 2 Damage
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s Cost: 40 / 45 / 50 / 55 / 60

Spit acid that deals 90 + 65% Physical Power + 80% Magical Power [65% + 80%] Physical Damage to the first enemy hit, then spraying out in a cone behind them. • Enemies hit have their Healing Taken reduced for 5s • Acid Spray will explode on statues Medusa has created

Lacerate 3

Lacerate

Ability 3 Dash
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s Cost: 70

Slither forward, dealing 80 + 75% Physical Power + 40% Magical Power [75% + 40%] Physical Damage to all enemies you pass through. • The first enemy god you encounter causes you to stop before damaging and Rooting the god hit

Petrify 4

Petrify

Ability 4 Stun
Cooldown: 90s Cost: 100

Remove your mask, revealing your true face to deliver a powerful blast from your horrifying gorgon gaze. • Enemies are dealt 270 + 80% Physical Power + 95% Magical Power [80% + 95%] Physical Damage and Stunned if they look at you • Enemies are dealt (270 + 80% Physical Power + 95% Magical Power)*0.85 [80.75% + 70%] Physical Damage and Slowed if they are not looking at you • You are CC Immune while using this ability

Medusa ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.