Rank
Strength of Wood P

Strength of Wood

Passive Root

Every 12s your next Basic Attack will Root all targets hit. Damaging an enemy with an Attack reduces the cooldown of Strength of Wood by 1s.

Mysterious Fog 1

Mysterious Fog

Ability 1 Stealth
Cooldown: 12s Cost: 60 / 65 / 70 / 75 / 80

Send a dense fog slowly forward that deals 50 + 50% Magical Power [50%] Magical Damage when it touches an enemy. Enemies that remain in the fog take additional damage every second. You and Allied Gods are Stealthed when inside the fog. • Gain Strength of Water, which gives you Movement Speed. Allied gods that enter the fog gain Strength of Water.

Clay Soldiers 2

Clay Soldiers

Ability 2 Summon
Cooldown: 16s Cost: 60 / 65 / 70 / 75 / 80

Summon Clay Soldiers to attack the chosen target. Clay Soldiers will dash at enemies within 4.8m, dealing Magical Damage, then begin to basic attack. • Gain Strength of Earth, which gives you Penetration.

Shining Metal 3

Shining Metal

Ability 3 Damage
Cooldown: 10s Cost: 50

Launch a projectile dealing 90 + 75% Magical Power [75%] Magical Damage to enemies it passes through. • If the projectile hits a Clay Soldier it explodes, dealing damage in an area and Stunning enemies and towers. • Gain Strength of Metal, causing your Basic Attacks to deal Magical Damage in an area when you hit an enemy.

Fire Shards 4

Fire Shards

Ability 4 Damage
Cooldown: 120s Cost: 100

Become CC Immune and ascend into the air. You and your team gain visibility on all enemy gods. Summon Fire Shards that deal 100 + 30% Magical Power [30%] Magical Damage to each enemy god. • Gain Strength of Fire, which causes your Basic Attacks to go farther and faster.

Nu Wa ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.