pele
Rank
Everlasting Flame P

Everlasting Flame

Passive Buff
Cooldown: 30s

When you drop below 50% health, gain increased Strength and Lifesteal. This effect has a cooldown.

Pyroclast 1

Pyroclast

Ability 1 Damage
Cooldown: 13s Cost: 40 / 45 / 50 / 55 / 60

Fires a Magma projectile that deals 70 + 65% Physical Power [65%] Physical Damage and grants fuel per enemy god hit. At max range the Magma persists and fires additional shard projectiles back to you, dealing 25 + 15% Physical Power [15%] Physical Damage to enemies. • The number of shards returning is dependent on the rank of this ability. • Pele has 2 charges of this ability.

Eruption 2

Eruption

Ability 2 Knockup
Cooldown: 14s Cost: 60 / 65 / 70 / 75 / 80

Gain a burst of speed before dealing 85 + 65% Physical Power [65%] Physical Damage and Knocking Up enemies around you. At ranks 3 and 5 this area gains an additional explosion areas, which deal 140 + 45% Physical Power [45%] Physical Damage and a smaller Knock Up.

Magma Rush 3

Magma Rush

Ability 3 Speed Up
Cooldown: 1s Cost: 10

Repeatedly deal 15 + 5% Physical Power [5%] Physical Damage to nearby enemies and gain movement speed while this ability is active. Magma Rush uses Fuel for its duration and has no cooldown. • Reactivate this ability to amplify the effect, expending more fuel but dealing increased 30 + 15% Physical Power [15%] Physical Damage and gaining additional movement speed.

Volcanic Lightning 4

Volcanic Lightning

Ability 4 Dash
Cooldown: 90s Cost: 100

Become CC Immune then Dash forward dealing 180 + 60% Physical Power [60%] Physical Damage and Slowing the first enemy God hit, and firing a cone attack that deals 100 + 40% Physical Power [40%] Physical Damage to other enemies. • For the next 10 seconds or 4 attacks, every time you basic attack an enemy, you deal reduced damage and also fire a cone attack.

Pele ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.