ravana

Ravana

Demon King of Lanka
Rank
Chain of Blows P

Chain of Blows

Passive Empower

Successful Attacks and abilities against enemies add to your Combo. Each time Combo reaches 8, you gain a Shield equal to 7% of your max Health as well as 3% Movement Speed and 5 Strength. This may stack up to 3 times.

Prana Onslaught 1

Prana Onslaught

Ability 1 Slow
Cooldown: 10s Cost: 30 / 38 / 45 / 53 / 60

Throw a powerful punch, projecting your prana to deal 90 + 95% Physical Power [95%] Physical Damage and Slow enemies in front of you by 25% for 2.5s.

Overhead Kick 2

Overhead Kick

Ability 2 Immune
Cooldown: 10s Cost: 60 / 65 / 70 / 75 / 80

Kick high, sending a shockwave forward that deals 70 + 70% Physical Power [70%] Physical Damage to all enemies in a line. Gain 50% Movement Speed and become CC Immune and Damage Immune for 1s.

10-Hand Shadow Fist 3

10-Hand Shadow Fist

Ability 3
Cooldown: 10s Cost: 55 / 60 / 65 / 70 / 75

Fire your fists forward, dealing 70 + 70% Physical Power [70%] Physical Damage as they pass through enemies. The first enemy god hit is Rooted for 1s. Heal for 6 from the first enemy god and the first 3 minions hit.

 Mystic Rush 4

Mystic Rush

Ability 4
Cooldown: 10s Cost: 30 / 38 / 45 / 53 / 60

Become CC Immune and Leap to a target location, dealing 200 + 110% Physical Power [110%] Physical Damage to enemies in the area. Enemy gods hit take 10% increased Damage from all sources for 5s. After landing, you gain 10% Damage Mitigation for 5s.

Ravana ability details for Smite 2 Open Beta 42: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.