sylvanus

Sylvanus

Keeper of the Wild
Rank
Nature's Bounty P

Nature's Bounty

Passive Cooldown

When your abilities hit or are deployed, a seed pod appears. Picking it up restores Mana and reduces your cooldowns. Picking up 8 spawns a pod near Sylvanus. • Reduces cooldowns by 0.5s; at level 15 the reduction increases to 1s.

Verdant Growth 1

Verdant Growth

Ability 1 Root
Cooldown: 15 / 14 / 13 / 12 / 11s Cost: 60 / 65 / 70 / 75 / 80

Throw a pod that deals 80 + 50% Magical Power [50%] Magical Damage, applies Protection Reduction, and Roots enemies hit. • If it lands on the ground without damaging, it grows into a Flower after 6s that grants nearby allies Mana Regeneration • The pod can be destroyed by Basic Attacks, applying Protection Reduction to the destroyer

Wisps 2

Wisps

Ability 2 Heal
Cooldown: 14s Cost: 60 / 65 / 70 / 75 / 80

Release wisps that restores 8 + 3% Magical Power [3%] Health to allies or deals 14 + 10% Magical Power [10%] Magical Damageto enemies repeatedly over time. Allies gain Protections while healed. • The first Wisp tick deals twice the normal amount of damage and healing • Wisps can revive Wilted Flowers or cause Living Flowers to grant their Protections in an aura

Nature's Grasp 3

Nature's Grasp

Ability 3 Root
Cooldown: 14 / 13 / 12 / 11 / 10s Cost: 70 / 65 / 60 / 55 / 50

Extend a vine that Stuns the first enemy god hit and Pulls them toward you. • Sylvanus can pull Pods to him, granting a Mana aura for 30s. If Sylvanus drops below 40% Health, he consumes the Aura to gain Wisps

Wrath of Terra 4

Wrath of Terra

Ability 4 Knockup
Cooldown: 90s Cost: 100

Slam the ground, Knocking Up enemies in an area and dealing 60 + 25% Magical Power [25%] Magical Damage repeatedly over time. • If a Pod has been grabbed, consume it to apply Verdant Growth’s Protection Reduction

Sylvanus ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.