Rank
Weapon Master P

Weapon Master

Passive Cooldown

When you use an ability in either stance your Cooldowns in the opposite stance are reduced.

Bladed Arrow 1

Bladed Arrow

Ability 1 Damage
Cooldown: 14s Cost: 50 / 55 / 60 / 65 / 70

Bow: Fire an arrow that passes through enemies and deals 70 + 75% Physical Power [75%] Physical Damage to all targets hit. Axe: Throw an axe that Stuns and deals 70 + 75% Physical Power [75%] Physical Damage to the first enemy it hits.

Expose Weakness 2

Expose Weakness

Ability 2 Buff
Cooldown: 14s Cost: 50

Bow: Gain bonus Attack Speed. Axe: Gain bonus Movement Speed.

Hail of Arrows 3

Hail of Arrows

Ability 3 Damage
Cooldown: 15s Cost: 50 / 55 / 60 / 65 / 70

Bow: Fire a volley, dealing 80 + 85% Physical Power [85%] Physical Damage. • The arrow remains in the ground for 3s • If you activate Wield Axes while the arrow is deployed, the area around it becomes snowy for 3s, Slowing enemies. Axe: Leap to deal 80 + 85% Physical Power [85%] Physical Damage. • The axes remain in the ground for 3s • If you activate Wield Bow while the axes are deployed, the axes tear open the ground, reducing Physical Protections of enemies hit..

Wield Axes 4

Wield Axes

Ability 4 Stance
Cooldown: 1s Cost: 0

Change stance, remove Disarms, and gain benefits depending on which stance you are in. Bow: Ranged Basic Attacks and additional Strength. Axe: Melee Basic Attacks and additional Lifesteal.

Ullr ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.