Every 10s: Mark the highest Health enemy minion or jungle monster within 12.8m.
• If you land the killing blow:
• +3 Bonus Gold
• +15% Attack Speed for 8s
• +30 Mana
Requires Level 20 to upgrade.
Inhand Power60
Attack Speed25%
Crit Chance15
+5% Gold Gain from Kills and Assists.
Increased Attack damage to enemy gods farther away, capping at +10% at 6m.
Requires Level 20.