Rank
Reach P

Reach

Passive Buff

After using an ability, your next basic attack becomes a ranged projectile that deals [125% + 70%] Magical Damage.

Preemptive Strike 1

Preemptive Strike

Ability 1 Dash
Cooldown: 14s Cost: 40 / 50 / 60 / 70 / 80

Charge up, then Dash forward. • Deals 80 + 55% Physical Power [55%] Magical Damage and Slows enemies • Gain Physical Protection and Magical Protection when you hit an enemy god

Confound 2

Confound

Ability 2 Taunt
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s Cost: 60 / 65 / 70 / 75 / 80

Taunt enemies in front of you. • Deals 40 + 20% Magical Power [20%] Magical Damage

Shield Wall 3

Shield Wall

Ability 3 Damage
Cooldown: 12s Cost: 50 / 60 / 70 / 80 / 90

Create a Phalanx of Soldiers that strike twice in an area. • Deals 60 + 45% Magical Power [45%] Magical Damage initially • After a brief delay, deals an additional 80 + 55% Magical Power [55%] Magical Damage • Applies a 20% Slow on each hit.

Defender Of Olympus 4

Defender Of Olympus

Ability 4 Teleport
Cooldown: 120 / 115 / 110 / 105 / 100s Cost: 80 / 90 / 100 / 110 / 120

Teleport to the aid of target ally god, anywhere on the map. • Apply a 200 + 15% Max Health [15%] Health Shield and Movement Speed to your ally. • Deal 340 + 90% Magical Power [90%] Magical Damage to nearby enemies upon landing • You are CC Immune while using this ability

Athena ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.