Spirit of Death
Passive Anti-HealAny time a nearby enemy god is Healed, that Heal is reduced by 25% and you receive 60% + 1% per level of the Heal. • The amount stolen is based off of the base heal effect and does not include any increase or reduction applied • Severing an enemy's soul increases Healing stolen from them by 20% for 5s
Paralyzing Spit
Ability 1 StunSpit venom with your snake tail that passes through enemies dealing 65 + 20% Magical Power [20%] Magical Damage. •If your dog heads are alert, they also spit venom •Each head is alerted by landing a basic attack and all are alerted after Ghastly Breath is used •When all heads are alert the snake tail projectile Stuns targets. The stun is 75% less effective within 2.5 meters.
Ghastly Breath
Ability 2 SlowYour heads release a cone of noxious breath dealing 20 + 12.5% Magical Power [12.5%] Magical Damage repeatedly to enemies in front of you. • Enemies hit have their Magical Protection reduced up to 3 times • Enemies in the center of the breath are Slowed up to 3 times • Firing this ability immediately alerts all of your heads • Killing souls with this ability enhances its damage by 15% for the remaining duration up to 3 times. At 3 stacks the entire area immediately applies 3 stacks of the Slow
Soul Expulsion
Ability 3 LeapLeap forward dealing 80 + 60% Magical Power [60%] Magical Damage to enemies and severing their souls when you land. •Killing a soul Heals you and reduces Soul Expulsion's cooldown by 2s
Stygian Torment
Ability 4 ThrowRaise all enemy Gods into the air, severing their souls and dealing 180 + 55% Magical Power [55%] Magical Damage to them before pulling them in front of you. • Using this ability alerts all of your heads
Cerberus ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.