hercules
Rank
Apotheosis P

Apotheosis

Passive Buff

Hercules gains Strength when enemy gods damage him. This stacks up to 3 times and lasts 5s. Additionally, hit a target with an ability to gain a stack toward achieving Apotheosis, or 2 stacks from his Ultimate. At 4 stacks, enter an empowered state that immediately subtracts 2s from active cooldowns and provides an additional Strength, Protections, and Cleaving basic attacks for the duration.

Driving Strike 1

Driving Strike

Ability 1 Push
Cooldown: 13s Cost: 50 / 55 / 60 / 65 / 70

Dash forward, dealing 80 + 85% Physical Power [85%] Physical Damage, Stunning and Pushing enemies hit.

Earthbreaker 2

Earthbreaker

Ability 2 Pull
Cooldown: 13s Cost: 50 / 55 / 60 / 65 / 70

Create a rift that deals 75 + 65% Physical Power [65%] Physical Damage to enemies in front of you. Enemies hit by the end area are Pulled to you.

Mitigate Wounds 3

Mitigate Wounds

Ability 3 Heal
Cooldown: 15s Cost: 50

Immediately Heal yourself for 60, and gain Attack Speed and Protections for 4s . At the end of the duration Heal yourself again for a percentage of damage taken during the effect.

Excavate 4

Excavate

Ability 4 Knockup
Cooldown: 90 / 85 / 80 / 75 / 70s Cost: 100

Hurl a boulder at a location, Displacing enemies straight up at the landing spot. The boulder then rolls and bounces off walls, dealing 320 + 100% Physical Power [100%] Physical Damage to enemies hit.

Hercules ability details for Smite 2 Open Beta 39: passive and active cooldowns, mana costs, and full ability descriptions with per-rank scaling.