Circlet
Tier 1
300 gold
Circlet
150 Max Mana
Builds Into
Infused Axe
15 Strength
150 Max Mana
1 Mana Regen
Kill or Assist a God: +25% Mana.
Mana Tome
250 Max Mana
2 Mana Regen
Odigba
125 Max Health
150 Max Mana
God Kill or Assist: Heal +5% Max Health over 6s.
Oracle Staff
20 Intelligence
150 Max Mana
1 Mana Regen
Kill or Assist a God: +25% Mana.
Ancient Signet
80 Intelligence
250 Max Mana
Ability Hit: +20 (+12 per Level) bonus Magical Damage
Kill or Assist a Minion:
• -2s Cooldown
Cooldown: 15s
Bancroft's Talon
55 Intelligence
150 Max Mana
2 Mana Regen
7.5% Lifesteal
Gain bonus Intelligence and Lifesteal scaled from missing Health.
• Caps at +60 Intelligence and +10% Lifesteal at 40% Health
Book of Thoth
30 Intelligence
350 Max Mana
4 Mana Regen
+Intelligence equal to 5% of Mana from Items.
Deal 900 Damage to Minions or Jungle Monsters: +1 Stack.
• Damage dealt to Gods counts double
Per Stack: +10 Mana.
At 50 Stacks, Item evolves and gains:
• Additional +Intelligence equal to 2% of Mana from Items
• +20 Intelligence
• +100 Mana
Breastplate of Valor
35 Physical Protection
200 Max Mana
2 Mana Regen
20% Cooldown Reduction
On 500 (+25 per Level) Health lost: -1s Ability Cooldowns.
25% of self-Healing from Abilities counts towards the lost health trigger.
Dominance
45 Strength
150 Max Mana
4 Mana Regen
15% Attack Speed
Passive: Your basic attacks Deal bonus damage as if your target had 20% less Protections.
Doom Orb
90 Intelligence
200 Max Mana
2 Mana Regen
Kill or Assist a Minion: +1 Stack.
Kill or Assist a God: +5 Stacks.
Per Stack: +8 Intelligence
Max 5 Stacks.
Stacks last 10s. Stacks fall off one at a time
Genji's Guard
50 Magical Protection
200 Max Mana
5 Mana Regen
15% Cooldown Reduction
Hit by Magical Ability Damage: -3s Cooldowns.
Cooldown: 15s
Heartseeker
55 Strength
250 Max Mana
2 Mana Regen
Ability Hit: +%Health Physical Damage.
• Damage = 2% of your Strength, as a % of the target's Max Health.
Heartwood Charm
400 Max Health
250 Max Mana
10% Cooldown Reduction
-20% Cooldowns for your Healing Abilities.
On Use: Your next non-Ultimate Healing Ability has no cooldown.
• -50% Damage on this Ability
• -6s Cooldown on each Healing Ability Cast.
Cooldown: 120s
Hydra's Lament
45 Strength
200 Max Mana
4 Mana Regen
10% Cooldown Reduction
Ability Used: Bonus Damage on your next successful Attack.
• +30% for Melee or +20% for Ranged
Buff lasts 8s.
Necronomicon
50 Intelligence
300 Max Mana
5 Mana Regen
God Kill or Assist: +1 Stack of:
• +30 Intelligence
Stacks up to 6 times.
On Death: Lose 4 Stacks.
Oni Hunter's Garb
40 Magical Protection
150 Max Health
200 Max Mana
8 Mana Regen
For each enemy god within 8.8m: +4% Damage Mitigation
• Max 3 stacks
Polynomicon
75 Intelligence
200 Max Mana
3 Mana Regen
Ability Used: Your next Attack deals bonus Magical Damage
• Damage = 80% of your Intelligence
Cooldown: 2s
Scepter of Dominion
30 Intelligence
150 Max Health
200 Max Mana
3 Mana Regen
On Use: Create a zone that puts gods into Stasis.
• The Zone appears after 1s
• The Stasis lasts 2s
Cooldown: 90s
Soul Reaver
85 Intelligence
250 Max Mana
5 Mana Regen
Ability Hit: +Bonus Magical Damage.
Bonus Damage = +1.2% Target Base Health & +3% Target Item Health, dealt 4 times over 2s.
Triggers once per Ability, per god.
Gauntlet of Thebes
200 Max Health
150 Max Mana
Assist a Minion: +1 Stack.
God Kill or Assist: +5 Stacks.
Stacks grants +15 Max Health (max 40 Stacks).
At 40 Stacks, Item evolves and gains:
• +100 Max Health
• +10 Physical and Magical Protection
The World Stone
80 Intelligence
250 Max Mana
3 Mana Regen
-30% Cooldown for your Ultimate Ability.
Transcendence
35 Strength
400 Max Mana
4 Mana Regen
+Strength equal to 3% of Mana from Items.
Deal 700 Damage to Minions or Jungle Monsters: +1 Stack.
• Damage dealt to Gods counts double
Per Stack: +7 Mana.
At 50 Stacks, item evolves and gains:
• +15 Strength
• +100 Mana
Wish-Granting Pearl
120 Intelligence
425 Max Health
200 Max Mana
Xibalban Effigy
30 Physical Protection
30 Magical Protection
300 Max Mana
4 Mana Regen
On Use: Take 50% Damage for 4s.
• After: Take Physical Damage equal to mitigated Damage
• Cannot drop below 5% Health
Cooldown: 90s
During Moonlight Phase:
• Only 50% of the mitigated Damage is dealt back
Yogi's Necklace
325 Max Health
250 Max Mana
6 Health Regen
6 Mana Regen
Heal +0.5% of Max Health per second.
Max Mana 150