Mana Tome
Tier 2
500 gold
Builds Into
Book of Thoth
30 Intelligence
350 Max Mana
4 Mana Regen
+Intelligence equal to 5% of Mana from Items.
Deal 900 Damage to Minions or Jungle Monsters: +1 Stack.
• Damage dealt to Gods counts double
Per Stack: +10 Mana.
At 50 Stacks, Item evolves and gains:
• Additional +Intelligence equal to 2% of Mana from Items
• +20 Intelligence
• +100 Mana
Breastplate of Valor
35 Physical Protection
200 Max Mana
2 Mana Regen
20% Cooldown Reduction
On 500 (+25 per Level) Health lost: -1s Ability Cooldowns.
25% of self-Healing from Abilities counts towards the lost health trigger.
Genji's Guard
50 Magical Protection
200 Max Mana
5 Mana Regen
15% Cooldown Reduction
Hit by Magical Ability Damage: -3s Cooldowns.
Cooldown: 15s
Necronomicon
50 Intelligence
300 Max Mana
5 Mana Regen
God Kill or Assist: +1 Stack of:
• +30 Intelligence
Stacks up to 6 times.
On Death: Lose 4 Stacks.
Oni Hunter's Garb
40 Magical Protection
150 Max Health
200 Max Mana
8 Mana Regen
For each enemy god within 8.8m: +4% Damage Mitigation
• Max 3 stacks
Scepter of Dominion
30 Intelligence
150 Max Health
200 Max Mana
3 Mana Regen
On Use: Create a zone that puts gods into Stasis.
• The Zone appears after 1s
• The Stasis lasts 2s
Cooldown: 90s
Transcendence
35 Strength
400 Max Mana
4 Mana Regen
+Strength equal to 3% of Mana from Items.
Deal 700 Damage to Minions or Jungle Monsters: +1 Stack.
• Damage dealt to Gods counts double
Per Stack: +7 Mana.
At 50 Stacks, item evolves and gains:
• +15 Strength
• +100 Mana
Xibalban Effigy
30 Physical Protection
30 Magical Protection
300 Max Mana
4 Mana Regen
On Use: Take 50% Damage for 4s.
• After: Take Physical Damage equal to mitigated Damage
• Cannot drop below 5% Health
Cooldown: 90s
During Moonlight Phase:
• Only 50% of the mitigated Damage is dealt back
Yogi's Necklace
325 Max Health
250 Max Mana
6 Health Regen
6 Mana Regen
Heal +0.5% of Max Health per second.
Max Mana 250
Mana Regen 2