Evil Eye
Tier 2
1200 gold
Evil Eye
45 Intelligence
Builds Into
Demonic Grip
55 Intelligence
25% Attack Speed
Passive: When you damage an enemy god or jungle boss with a basic attack apply Piercing, reducing their Protections by 6% for 4s. Stacks up to 4 times.
Divine Ruin
85 Intelligence
On God Damaged: Apply 25% Healing Reduction for 5s and trigger Chain Lighting when off cooldown
Chain Lighting:
• Magical Damage = 40 + 20% Intelligence
• Hits enemy and up to 4 nearby enemies within 4.8m
• Can hit the same target more than once and applies the 25% Healing Reduction
Cooldown: 15s. Healing Reduction does not stack with other similar effects.
Doom Orb
90 Intelligence
200 Max Mana
2 Mana Regen
Kill or Assist a Minion: +1 Stack.
Kill or Assist a God: +5 Stacks.
Per Stack: +8 Intelligence
Max 5 Stacks.
Stacks last 10s. Stacks fall off one at a time
Rod of Tahuti
85 Intelligence
250 Max Mana
2 Mana Regen
+Intelligence equal to 25% of your Intelligence from items.
Necronomicon
50 Intelligence
300 Max Mana
5 Mana Regen
God Kill or Assist: +1 Stack of:
• +30 Intelligence
Stacks up to 6 times.
On Death: Lose 4 Stacks.
Obsidian Shard
60 Intelligence
Gain the Shattering effect:
• +35% Penetration
• Does not stack with itself
Spear of Desolation
100 Intelligence
10% Cooldown Reduction
God Kill:
• -3s Non Ultimate Cooldowns
• -10s Ultimate Cooldowns
God Assist:
• -1.5s Non Ultimate Cooldowns
• -5s Ultimate Cooldowns
Totem of Death
60 Intelligence
15% Cooldown Reduction
Ability Hit a God or Boss: Apply 1 Stack of Piercing
Piercing reduces 6% Protections for 4s. Stacks up to 5 times.
Intelligence 45