Skeggox
Tier 2
1000 gold
Builds Into
Arondight
55 Strength
15% Cooldown Reduction
On Use: Reveal enemy Gods within 17.6m for 6s.
• Reveal persists through Stealth
• If any God is revealed, +25% Movement Speed for 6s
• First time you damage a revealed God:
• +50 (+50% Strength) Physical Damage
Cooldown: 60s
Avatar's Parashu
100 Strength
On Use: +25% Strength and Immune to Displacement for 10s.
Cooldown: 120s
Bloodforge
45 Strength
7.5% Lifesteal
On Use: + Health Shield for 6s.
• Shield = 10% Max Health & 150% Strength from Items
• While Shielded: +10% Lifesteal
Kill a God: -25% Cooldown.
Cooldown: 80s
Deathbringer
45 Strength
20 Crit Chance
+35% Critical Strike Damage.
Devourer's Gauntlet
35 Strength
5% Lifesteal
Kill Minion or Jungle Monsters: +1 Stack.
Each Stack grants:
• +.4 Strength
• +0.05% Lifesteal
At 75 Stacks, gain:
• +10 Strength
• +3% Lifesteal
• Continue to stack more Slowly; 10 Minion Kills: +1 Stack, Jungle Boss Kill or Assist: +4 Stacks
Jotunn's Revenge
40 Strength
250 Max Mana
25% Cooldown Reduction
God Kill or Assist:
• -1s Cooldown for Non-Ultimate Abilities
• -5s Cooldown for Ultimate Abilities
Lernaean Bow
40 Strength
30% Attack Speed
On Use: Fire 3 arrows that pierce enemies in a 10.5m line.
• Deals 40% of your Attack Damage as Physical Damage
• -50% Shield
• Can Critically Strike
Cooldown: 30s
Oath-Sworn Spear
50 Strength
Ability Hit: Target is -1 Physical Protection per your Level for 4s.
Pendulum Blade
35 Strength
10% Cooldown Reduction
On Use: -4s Ability Cooldowns.
Cooldown: 40s
Avenging Blade
60 Strength
200 Max Health
Attack hit a God: Debuff that God.
• -3.5% Protections
When Debuffed God Is in Jungle OR Heals 5% of their Health:
• Stacks become twice as effective.
Debuff lasts 4s, Stacks up to 3 times.
Barbed Carver
40 Strength
7.5% Lifesteal
Ability Hit: Target gains +1 Stack of Jagged Wounds for 5s (max 3)
• Triggers once per Ability, per target
Each Stack: +8% (+1% per 10% Lifesteal) Attack and Ability Damage as Physical Damage.
Shield Splitter
40 Strength
15 Physical Protection Item
15 Magical Protection Item
On Use: Fire a projectile 11.2m forward.
• +40 (+5 per Level) True Damage
• If an enemy is Shielded:
• -70% Shield
• You gain a Shield equal to the amount of Shield reduced
Cooldown: 15s
Tekko-Kagi
45 Strength
20% Attack Speed
Ability Used: Gain a stack of Momentum.
Momentum grants +7% Pathfinding for 8s. Stacks up to 3 times.
Tyrfing
25 Strength
25 Inhand Power
10% Attack Speed
Attacks deal +15 bonus Physical Damage.
On God hit:
• Increase bonus Damage by +15 for 4s
• Stacks once, +1 Stack per 4 Levels (Max 6 Stacks)
Strength 25