Veve Charm
Tier 2
800 gold
Builds Into
Ancile
55 Magical Protection Item
300 Max Health
On Use: Your next Ability that damages a god Silences them for 1.5s
Cooldown: 70s
Chandra's Grace
350 Max Health
20% Cooldown Reduction
Every 30s: Lowest Health ally within 8.8m gain:
• +20 Health Regen
• +20 Mana Regen
• 0.2s off Cooldowns, every 0.2s for 3s
Buff lasts 3s.
During Moonlight Phase: On trigger:
• You also gain the Buff
Contagion
425 Max Health
6 Health Regen
Damaged by an Attack or Ability: Apply +1 Stack of Contagion (1 per hit)
• If an enemy Lifesteals 100 Health from you: Apply +5 Stacks
Attack or Hard Crowd Control an afflicted enemy:
• Deal Magical Damage = 1% Max Health per stack in a 4m radius
• Remove the Stacks
Daybreak Gavel
300 Max Health
Adaptive Stat: +60 Strength or +80 Intelligence (based on highest item stat).
Each unique god Healed by a Healing Ability: +1 Stack (max 4)
Non-Healing Ability Use: Consume all Stacks, +13 Strength or +16 Intelligence (based on highest item stat) for 8s per Stack (max 4)
Doublet of Binding
15 Dampening
400 Max Health
On Use: Gain Protective Link to a target.
Protective Link redirects 20% of Damage they take, up to 600 Health. This Damage is mitigated by your Dampening.
Cooldown: 45s
Draconic Scale
20 Physical Protection
20 Magical Protection
300 Max Health
Damaged by a God:
• Gain 2 Protections (+3% bonus Protections from items) against that God's damage type
• Stacks last 1.5s (max 7)
• Stacks decay 1 at a time
Eros' Bow
300 Max Health
30% Attack Speed
On Use: Mark an ally god
• Only one ally may be Marked at a time
• Mark breaks if ally is more than 20m away
On Attack Hit:
• Heal the Marked ally for +2% of your Max Health
Cooldown: 1s
Eye of Providence
30 Physical Protection Item
30 Magical Protection Item
250 Max Health
Destroy a Ward: +50 Gold
On Use: Place a Ward.
• Reveals enemies and enemy wards within 7.2m
• Lasts 120s or until destroyed
Cooldown: 60s
(Max 2 Wards can be Placed)
Gem of Isolation
50 Intelligence
250 Max Health
Damaging Ability Hit: 15% Slow.
The Slow lasts for 2s.
Kinetic Cuirass
15 Plating
300 Max Health
Damaged by 3 Attacks from gods: Gain Kinetic. Stacks up to 2 times.
Kinetic makes your next Attack unleash a shockwave, even if it misses, dealing 40 (+4% of your Health) Physical Damage.
Leviathan's Hide
15 Plating
300 Max Health
Damaged by God Attack: That God is -10% Strength & Attack Damage for 4s.
Attack an Enemy God: +8 Max Health Permanently.
Damaged by an Enemy God: -0.5s once per Ability Cast or Attack.
Cooldown: 10s
Midgardian Mail
50 Physical Protection Item
250 Max Health
Hit by a basic attack: the enemy has their Attack Speed reduced by 8% for 3s. Stacks up to 4 times.
Mystical Mail
25 Physical Protection
300 Max Health
Enemies Within 4m: 15 (+1 per Level) Magical Damage and lose 25% of Health Shield per 1s.
Range Scaling Damage:
• +50% at Close Range
• -50% at Maximum Range
Resolute Mantle
550 Max Health
10 Crowd Control Reduction Item
When Hard Crowd Controlled by an Ability:
• +25 Health Regen and +5 Tenacity for 4s
• This effect can stack
• When stacks fall off, gain 0.5 Health Regen and 1 Tenacity permanently
• Stacks up to 20 times
Spectral Armor
20 Plating
450 Max Health
You take -30% Damage from Critical Strikes. Ability Critical Strikes are mitigated by your Plating.
Allies within 8.8m: Take -15% Damage from Critical Strikes.
Emblem of Namaka
230 Max Health
15% Cooldown Reduction
Active: You and allied gods within 6.4m gain a 100 + 12*Level HP Shield for 4s. Cooldown: 60s
Triton's Conch
25 Strength
40 Intelligence
250 Max Health
You and allies within 8.8m:
• +5 (+0.5 per Level) Strength
• +5 (+1 per Level) Intelligence
Max Health 240